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 Post subject: Re: Descending Deeper [into Madness] Act 1 Scene 3
PostPosted: Mon Feb 12, 2018 2:43 pm 
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Marquis
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Whilst flying down* to Pik and trying to stabilise him Ornvul broadcasts, 'Jar is conscious. Pik is next. Seos died. Can't see the sword-wielding snake.'
The scout tries to stabilise Pik and then starts to fly up** to the SW corner of the room.
======
Healing skill on Pik TN9 [1d20] = 19 fails to restore HP but might prevent further bleeding.
*As a 20' descent I think this counts as 10' movement.
**If 50% movement allowed, i.e. 180'/2=90' less 10' used leaves 80'. Climbing SW 30' (costs x2 i.e. 60') so leaves 20' for horizontal traval (which should more or less be in the SW corner near the ceiling.)


Last edited by Chris1234 on Tue Feb 13, 2018 3:14 am, edited 1 time in total.

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 Post subject: Re: Descending Deeper [into Madness] Act 1 Scene 3
PostPosted: Tue Feb 13, 2018 1:19 am 
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Viscount
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'Seos is dead?' Yelb tries to make meaning of Ornvul and Jars comments. With rage and finding himself under a storm of assaults he cast 'Tentacles' on himself, growing another pair of arms, drawing fours swords, clenches his teeth and starts choping back at the troll without thinking.

"Ruksher Groob iR solen Shaxh,
Votor una gotter Maxh,
Teen O pukt a zoner Kal,
Allen Tor a put Naval."


He whispers emphasising every syllable with anger and hate. In fact he haven't noticed when he started to grow so fond of Seos but obviously her death had shaken him.
The gruesome sentences translate to:

"When need arise,
and risk is high,
to the help I'll grow a spare,
of not one hand but pair."


================================================
(OOC: Not the best rhyme but...
I think the spell means Yelb will have another two hands so he will have 5 attacks per round. BTW, I don't remember if Tentacles can be cast on someone else, but if he casts it of Cait she will be able to finish an army of trolls in one round.
Can he have one attack this round or all will start on the next?
)


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 Post subject: Re: Descending Deeper [into Madness] Act 1 Scene 3
PostPosted: Wed Feb 14, 2018 11:01 am 
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Royal Prince
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Location:
somewhere in the aether
[Chris: it would be move then action or action then move. Since Ornvul has to descend to reach Pik to administer the bandages she’ll have to wait until next round to move again]
[Nocturno: Yes, cait will get the ‘high ground’ bonuses to hit and init if higher on the stairway than her opponent]
[R5]

The invisible elven scout flips back right-side-up as she descends from her position near the ceiling. Her unseen hands tend the badly injured kobold. The diminutive rogue’s wounds are numerous and complex to treat, though she manages to keep his condition from worsening.

Down on the lower level, the snake woman rattles off another spell as she casts a handful of something like small flakes around her. Cait sees no visible effect as she prepares to charge the cruel serpentine humanoid. Just then, the man with snakes for eyes comes trotting out of the tunnel beneath the platform! KILL thisss one, Daergul. I would sssoon have her sssskull for a drinking vessel. She taunts as the two pass each other; her slithering Eastward into the tunnel as he rushes to meet his blood-covered foe. Of courssse Yquisss… The Snake man hisses as he rushes sure-footedly up the stairs to close with Cait in close combat. He slashes at the warrior with his sword, then the snakes coming from his eye sockets lash forward with incredible speed! The seasoned warrior easily evades the clumsy attacks, even smacking one of the snakes with her sword; causing it to recoil from her.

The fierce fighter responds in-kind, loosing a string of curses and cuts at her opponent as she shouts more threats to the retreating snake woman. Every strike finds its mark, dancing around the creature’s strange shield and hacking effectively through his hardened scales. An expression of disbelief comes over that eyeless face as the final blow slips barely past his guard, straight into the abomination’s heart… slowly the thing collapses, rolling to a stop at the bottom of the stairs…

Back on the magical stairway, Yelb begins his lengthy incantation. The troll looming above him grins hideously and takes a hard swipe at the half-orc, but misjudges badly! With a howl, it topples off the platform! Dirty claws grasp and scrape at the arcane stairway, but ultimately it cannot hold on and tumbles into the area of magical silence below! Fibally Yelb completes his ritual and a pair of writhing green tentacles sprouts from either side of his torso, just above his hips!


[Actions R6?]
[Cait the wood-chipper strikes again. 50+ damage in 1 round… that’s more than the fireball did…]
[Yelb is lucky the troll rolled a fumble on his first attack, because the other two rolls would have hit and interrupted his spell]
=======
Ornvul (8): 8
Yquis, Sankewoman: 9
Daergul, Snake Man: 10
T3 (5+6 natl attk): 11
Cait (10+6 swords, -1 high ground): 15
Yelb (1+1 Full round): Full Round
Jar: Weakened
T1: DOWN
T2: DOWN
T4: DOWN
T5: DOWN
T6: DOWN
Pik: DOWN
Seos : DEAD!!!

Ornvul descends 20 feet to where Pik lies unconscious
Ornvul uses her healing nwp (9) on
[1d20] = 19, Fail!
Pik is Stabilized at [-4/58], but remains unconscious and does not regain any hps.

Snakewoman casts a spell, then moves SouthEast into the tunnel beneath the platform.

Daergul moves NorthWest out of the tunnel, then onto the Northwest stairs to attack Cait!
Daergul slashes with his longsword at Cait (AC 1) in her Field Plate (-3 slash vs Field Plate)
Thac0 ??? vs AC 1 (-3):
[1d20] = 5, Miss!

The snake in Daergul’s Right eye socket strikes at Cait (AC 1) in her Field Plate (-1 pierce vs Field Plate)
Thac0 ??? vs AC 1 (-1):
[1d20] = 2, Miss!

The snake in Daergul’s Left eye socket strikes at Cait (AC 1) in her Field Plate (-1 pierce vs Field Plate)
Thac0 ??? vs AC 1 (-1):
[1d20] = 1, Miss! Possible Fumble!
Daergul vs Yelb snake eye fumble conf [1d20] = 13, Fumble Confirmed!!
Daergul’s 2nd snake eye will spend R6 recovering.

Daergul vs Cait sword, snake, snake [1d20] = 5, [1d20] = 2, [1d20] = 1


T3 slashes with his right claws at Yelb (AC 3, dex doesn’t apply when casting)
Thac0 13 vs AC 3: Need 10+ to hit!
[1d20] = 1, Miss! Possible Fumble!
T3 vs Yelb fumble conf [1d20] = 8, Fumble Confirmed!!
T3 Falls Prone near the edge! [dex check]
[1d20] = 10, Fail!
T3 falls off the magical stairway to the floor 15’ below!
[2d6] = 4 damage

T3 vs Yelb claw, claw, bite [1d20] = 1, [1d20] = 18, [1d20] = 18
T3 will spend R6 recovering


Cait slashes with the bastard sword in her right at Daergul from up the stairs (+1 higher ground)
Thac0 1 vs ??? (+1):
[1d20] = 14, Hit!
For [1d8+8] = 15 damage
Daergul is Hurt Badly!

Cait slashes with the bastard sword in her left at Daergul from up the stairs (+1 higher ground)
Thac0 1 vs ??? (+1):
[1d20] = 13, Hit!
For [1d8+8] = 11 damage
Daergul is Hurt Critically!

Yelb begins to cast Tentacles!


Cait slashes a second time with the bastard sword in her right at Daergul from up the stairs (+1 higher ground)
Thac0 1 vs ??? (+1):
[1d20] = 17, Hit!
For [1d8+8] = 10 damage
Daergul is About to Die!

Cait slashes a third time with the bastard sword in her right at Daergul from up the stairs (+1 higher ground)
Thac0 1 vs AC -3 (+1): Need 3+
[1d20] = 5, Hit!
For [1d8+8] = 14 damage
Daergul GOES DOWN


Yelb Finishes his spell! 2 Tentacles sprout from his torso!


T6 begins to regenerate!
T6 burns for [1d6] = 5
Attachment:
D1 R5.jpg
D1 R5.jpg [ 80.98 KiB | Viewed 45 times ]


Attachments:
D1 R5 grid.jpg
D1 R5 grid.jpg [ 120.79 KiB | Viewed 45 times ]
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 Post subject: Re: Descending Deeper [into Madness] Act 1 Scene 3
PostPosted: Wed Feb 14, 2018 11:19 am 
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Count
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"WHERE DID SHE GO!" Cait will follow down the stairs and under the platform. Once she sees the darkness, she will dart back around the corner. Unless the snakewoman is visible.

AHHHHHHHHHH Someone get rid of that darkness, My blades need to cleave that woman in two!" Cait will howl in agony.

============================================================
If she can see the snakewoman she will attack.
============================================================

Pik, fight you little fiend. I don't have the energy to put you back to together at the moment. But damnit fight, keep yourself together!" Jar will try to quietly go up the stairs.


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 Post subject: Re: Descending Deeper [into Madness] Act 1 Scene 3
PostPosted: Thu Feb 15, 2018 5:12 pm 
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Marquis
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Posts: 4893
Ornvul casts Wall of Stone to seal up the east exit [yellow rectangle] and then moves to 5' above the bridge [yellow star] thus:
Attachment:
Position of WoS & Ornvul.png
Position of WoS & Ornvul.png [ 88.05 KiB | Viewed 15 times ]
and turns to watch ~NNE (for snakewoman) and the N door.

She mentally broadcasts, 'I've sealed the east exit and am over the bridge watching the north door. Be ready for snakey Reversing Gravity.'


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