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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Thu Jun 20, 2019 2:35 am 
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Royal Prince
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Jerry glances around quickly to see if anyone near her appears to be significantly injured while asking, "Anyone badly hurt?"

If she sees anyone close that looks like, or claims to need, urgent healing she does so, otherwise focusing back on the pyramid to pop two more skeletons with a pair of Mystra's turquoise bolts.

======
Whichever is required:
Jerry Cure Moderate Wounds [1d10+1] = 4+1 = 5
Jerry MM [1d4+1] = 4+1 = 5, [1d4+1] = 2+1 = 3


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Thu Jun 20, 2019 12:01 pm 
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Duke
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Gold Studded and Dagger DW: [1d20] = 6 [1d20] = 3 [1d6] = 1 [1d4] = 2

Pyros swings with Gusto, but very ineffectively.


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Thu Jun 20, 2019 2:49 pm 
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(In a rush, will try to edit description later.)

Pytor continues to fire at the skeletons.

Shortbow THAC0 16 [1d20] = 2 Damage [1d6+2] = 5+2 = 7

Shortbow THAC0 16 [1d20] = 20 Damage [1d6+2] = 1+2 = 3

_________________
"It's quite a place. A place of good times and bad, of pain and growth, but in the end a place of great hope. - But if you ever do come aboard, remember one thing: No one there is exactly what he seems. But then, who is?"- G'Kar


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Sat Jun 22, 2019 3:40 pm 
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Elven Princess
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MIra actually screams in anger as another bolt flies wide.

[1d20] = 6 (Thaco 18) [1d8] = 7

"Damnit, stupid bloody bow."

_________________
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Sun Jun 23, 2019 7:10 pm 
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King
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Location:
somewhere in the aether
[Round 7]

Jerry fires off another pair of magical missiles, destroying one of the newly alerted skeletons and badly damaging another. Nearby, Cross and Adrestia hold their positions; prepared for any more approaching undead. The archers all fire their first volley, but shifting winds send their arrows off-course. Merrick’s stone, however, flies true; destroying the injured skeleton.

A single spear sails towards Artanis, but the cover of the canyon wall protects the ranger from harm. The druid’s assailant begins to lower itself down the Ziggurat. As soon as bony feet become visible over the edge of the lowest tier, Pyros is off like a shot to intercept. He flails ineffectually at the undead, swinging and stabbing too soon before it touches ground. The creature turns towards the Kender, a hateful red light burning in its empty sockets. Elsa moves up to support her friend, the silver studded mace catching naught but air.

Pytor draws his bow again, focusing on the bony figure looming over his Halfling friends. With a smooth release the shaft arcs almost elegantly through the air to its target. A splintering sound echoes back from the Zigurrat as the shot scatters the undead’s remains across the ground. Adran makes an impressive shot of his own, taking out yet another skeleton above.

[Actions Round 8?]
[Nice Crit from Pytor!]
======
Init:

Jerry (3+1 magic missile): 4
Cross (5+2 Gar): 7
Adrestia (5+3 Mrapier): 8
Pytor (4+6 Csb): 10
Merrick (4+6 sling): 10
Mira (4+7 x-bow): 11
Art (5+7 sb): 12
Pyros (10 +4 club): 14
Adran (8+8 LB): 16
Skels tier2 (10+6 spear): 16
Elsa (10+7 mace): 17


Jerry casts Magic Missile at s209 and s210
Hit! For [1d4+1] = 5, [1d4+1] = 3
s209 is Destroyed!
s210 is Hurt Badly!

Cross Holds for a foe to come within range and recalls Gar

Adrestia Holds for a foe to come near enough for her to move and attack it in melee.

Pytor fires His Composite Shortbow at s210 (AC 7)
Thac0 16 vs AC 7: need 9+
[1d20] = 2, miss! (badly)

Merrick fires a sling stone at s210 (AC 7)
Thac0 19 vs AC 7: need 12+
[1d20] = 18, Hit!
For [1d4] = 4 damage!
s210 is Destroyed!

Mira fires her light crossbow at s211
Thac0 18 vs AC 7: Need 11+
[1d20] = 4, Miss!

Art fires His Shortbow at s211 (AC 7)
Thac0 17 vs AC 7: need 10+
[1d20] = 7, miss!

Pyros holds until another skeleton climbs down

Adran fires his Longbow, at s211 (AC 7)
Thaco 19 vs AC 7: need 12+
[1d20] = 7, Miss!

s211 throws its spear at Artanis (AC 6, -5 for long range, -4 half cover)
Thac0 19 vs AC6 (-9): Need nat 20 to hit!
[1d20] = 14, miss!

s211 moves 10 feet East and lowers itself to Tier 1 then moves 10 feet East and lowers itself the canyon floor and prepares to move NorthEast

Pyros, ready, moves South 15 feet and bashes with his Gold club at s211 (AC 7)
Thac0 18 vs AC 7: Need 11+
[1d20] = 6, miss!

Pyros stabs with the dagger in his left hand at s211 (AC 7)
Thac0 18 vs AC 7: Need 11+
[1d20] = 3, miss!

Elsa moves south 15 feet and bashes at s211 (AC 7) with her silver mace
Thaco 18 vs AC 7: Need 11+
[1d20] = 8, Miss!

s212 – s216 spread out along Tier 2…

Pytor fires His Composite Shortbow, a second time, at s211 (AC 7) (-2 in melee with Pyros and Elsa)
Thac0 16 vs AC 7 (-2): need 11+
[1d20] = 20, hit! (possible Crit!)
Pytor Crit Conf [1d20] = 6, Crit Confirmed!
For [1d6+2] = 3 + [1d6+2] = 7 => 10 Damage
s211 takes (half dmg vs piercing) = 5 dmg!
s211 is Destroyed!

Art fires His Shortbow, a second time, at s212 (AC 7)
Thac0 17 vs AC 7: need 10+
[1d20] = 9, miss! (barely)

Adran fires his Longbow, a second time, at s208 (AC 7)
Thaco 19 vs AC 7: need 12+
[1d20] = 20, hit!
Adran Crit Conf [1d20] = 18, Crit Confirmed!
For [1d6] = 4 + [1d6] = 6 => 10 damage!
s212 takes (half dmg vs piercing) = 5 dmg!
s212 is Destroyed!

s213 - s214 see the party and prepare to engage!


Attachments:
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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Sun Jun 23, 2019 7:25 pm 
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Duke
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Pyros will turn and yell to the others.

"Thank you!" Waving at the archers.

If no skeleton is apparent to be coming down to him, he will jump the rope and see if there is one to attack.


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Mon Jun 24, 2019 12:40 am 
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Royal Prince
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Having stowed her mace, Jerry tests to see whether 'Echoes' effects a skeleton. Clearly they respond to sound, but aren't structurally complete compared to the living.

She casts Echoes on the skeleton in the middle of the top tier, interested to see if it will attack its nearest companion.


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Mon Jun 24, 2019 1:07 am 
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Elven Princess
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"Bloodye Skeletons! Is everything in this place dead? Are we dead?" Mira starts to ask as she lets the crossbow fall and takes up Elsa's Mace once more.

Staying away from the battle for now she begins to sing a rousing tune, The Knight who taught her it said it was sung in the days of old, when Men Rode into battle atop a Dragons..

"When a knight won his spurs, in the stories of old,
He was gentle and brave, he was gallant and bold
With a shield on his arm and a lance in his hand,
For God and for valour he rode through the land.

No charger have I, and no sword by my side,
Yet still to adventure and battle I ride,
Though back into storyland giants have fled,
And the knights are no more and the dragons are dead.

Let faith be my shield and let joy be my steed
'Gainst the dragons of anger, the ogres of greed;
And let me set free with the sword of my youth,
From the castle of darkness, the power of the truth."

She's going for inspiration, using her Bard Skill.

_________________
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Mon Jun 24, 2019 1:35 am 
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Royal Prince
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"Awesomke song!" comments Jerry. "One of yours?"


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Mon Jun 24, 2019 4:07 am 
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Elven Princess
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"I learnt it from a serious man called Sir Edward. Strange fellow.. a little repressed but not bad in bed.," She giggles. "He said it's an old song.. a very old so song."

_________________
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Mon Jun 24, 2019 5:04 am 
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Royal Prince
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"He had a way with words. Stirring words!" Jerry calls over her shoulder, eyes always on the undead. "You can tell me more later."


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Wed Jul 10, 2019 10:00 am 
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King
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Location:
somewhere in the aether
[Round 8]

Jerry takes out a small tin gong and tiny mallet. Speaking words of magic, she weaves arcane power into her component and strikes it with a tiiiiiing! that resonates far longer than one might expect. Suddenly the center skeleton on the topmost tier turns it’s head left and right as if searching for the source of some unseen noise.

Mira drops the crossbow and hefts her borrowed mace. She begins to recite a song of battle and adventure; hoping to embolden the others. Her song reaches all but the halflings, and the emotion of it begins to stir within her allies. Cross and Adrestia hold position near the archers in case any undead come near.

Pytor fires at one of the second tier skeletons preparing to attack the party, damaging it badly. Adran scores a hit against the other undead on that same level. Merrick’s sling stone catches one hard in the skull, destroying it. Artanis fires as well, but his shaft lands nowhere near his target.

Pyros’ patience wears thin and he is about to climb up to meet the enemy when another spear flies from above and he hears the telltale scratching of one of the creatures clambering down. As it lowers itself to the canyon floor he strikes with his weapons, but over-eagerness robs him of efficacy. Still, he gets the thing’s attention as the skeleton turns to attack the halflings! Elsa makes quick work of the new foe, crushing it with her mace. Nice teamwork! she beams at the rogue.

Another volley of arrows from the party falls upon the defenders of the Ziggurat at the highest tier; each striking their mark. The three skeletons visible from the ground raise their spears in preparation to engage!


[Actions Round 9?]
[Just a reminder. The bardic inspiration takes 3 rounds of playing to begin, only applies to melee combat, and only affects those not yet in melee]
======
Init:

Jerry (3+3 echoes spell): 6
Mira (4+3 spell like ability): 7
Cross (5+2 Gar): 7
Adrestia (5+3 Mrapier): 8
Pytor (4+6 Csb): 10
Merrick (4+6 sling): 10
Art (5+7 sb): 12
Pyros (10 +4 club): 14
Adran (8+8 LB): 16
Skels tier2 (10+6 spear): 16
Elsa (10+7 mace): 17

Jerry Casts Echoes on s301
s301 save vs spell [1d20] = 4, FAIL!
s301 is affected by Echoes for 6 rounds! (AC, saves, Thac0 reduced by 2 for duration)
represented by a green border

Mira begins her Bardic Inspiration [round 1 of 3] reaching her allies within 50 feet who are not in melee

Cross Holds for a foe to come within range

Adrestia Holds for a foe to come near enough for her to move and attack it in melee.

Pytor fires His Composite Shortbow at s213 (AC 7)
Thac0 16 vs AC 7: need 9+
[1d20] = 11, hit!
For [1d6+2] = 8 damage!
s213 takes (half dmg vs piercing) = 4 dmg!
s213 is About to be Destroyed!

Pytor vs s213 [1d20] = 11, [1d6+2] = 8, [1d20] = 8, [1d6+2] = 3


Merrick fires a sling stone at s213 (AC 7)
Thac0 19 vs AC 7: need 12+
[1d20] = 13, Hit!
For [1d4] = 4 damage!
s213 is Destroyed!

Art fires His Shortbow at s214 (AC 7)
Thac0 17 vs AC 7: need 10+
[1d20] = 3, miss!

Pyros holds until another skeleton climbs down, or climbs up to attack one if none do

Adran fires his Longbow, at s214 (AC 7)
Thaco 19 vs AC 7: need 12+
[1d20] = 13, Hit!
For [1d6] = 6
s214 takes (half dmg vs piercing) = 3 dmg!
s214 is Hurt Badly!

s214 moves NorthEast 10 feet and throws its spear at at Adran (AC 6, -5 for long range, -2 for 1/4 cover)
Thac0 19 vs AC6 (-7): Need nat 20 to hit!
[1d20] = 16, miss!

s214 lowers itself to Tier 1 then moves 10 feet NorthEast and lowers itself the canyon floor

Pyros, ready, bashes with his Gold club at s214 (AC 7)
Thac0 18 vs AC 7: Need 11+
[1d20] = 6, miss!

Pyros stabs with his dagger at s214 (AC 7)
Thac0 18 vs AC 7: Need 11+
[1d20] = 3, Miss!

Pyros vs s214 [1d20] = 6, [1d6] = 5, [1d20] = 3, [1d4] = 2

s214 turns to face Pyros

Elsa bashes at s214 (AC 7) with her silver mace
Thaco 18 vs AC 7: Need 11+
[1d20] = 18, hit!
For [1d4+1] = 2 damage!
s214 is Destroyed!

Pytor fires His Composite Shortbow, a second time, at s301 (AC 7) (+2 from echoes spell)
Thac0 16 vs AC 7 (+2): need 7+
[1d20] = 8, hit! barely!
For [1d6+2] = 3 Damage
s211 takes (half dmg vs piercing) = 2 dmg!
s301 is Hurt

Art fires His Shortbow, a second time, at s301 (AC 7) (+2 from echoes spell)
Thac0 17 vs AC 7 (+2): need 8+
[1d20] = 9, hit! (barely)
For [1d6] = 6 Damage
s301 takes (half dmg vs piercing) = 3 dmg!
s301 is Hurt Badly

Adran fires his Longbow, a second time, at s302 (AC 7)
Thaco 19 vs AC 7: need 12+
[1d20] = 20, hit!
Adran Crit Conf [1d20] = 5, Crit Confirmed!
For [1d6] = 2 + [1d6] = 2 => 4 damage!
s302 takes (half dmg vs piercing) = 2 dmg!
s302 is Hurt

s301, s302 and s303 prepare to engage!


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Wed Jul 10, 2019 10:24 am 
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Duke
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"Let's get to the rope, and work our way up. Make sure you stay against the wall."

=====================

Knowing his Martial skills are limited Cross will stay back and defend those attacking farther opponents.


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Wed Jul 10, 2019 10:28 am 
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Royal Prince
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Jerry matters, "That's interesting," and twirls her sling while advancing to short range from her target and letting fly. [i.e. to 50' from the Echoed S301]

======
Jerry sling THAC0 20 v S301 [1d20] = 16, [1d4+1] = 1+1 = 2


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 Post subject: Re: Act 2 Scene 3: “To 'Where the Old Bones Lie'” (Game Thre
PostPosted: Thu Jul 11, 2019 5:24 am 
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Elven Princess
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Mira contiunes to sing, her voice rising hopefully above the battle as she prepares to defend herself if the things get too close.

_________________
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)


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