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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Sat May 11, 2019 7:55 am 
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Royal Prince
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Ok, thanks.


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Sat May 11, 2019 10:58 pm 
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Nocturno wrote:
Do the skeletons on the backside also move the same as the ones on the side with the party?
PyrosInitiative: [1d10] = 10

Cross Ini: [1d10] = 5
Unsure of how to be helpful Cross will concentrating on watching the skeletons, and will call attention to anything "unusual"


elsa would let him use her sling if he wants to and sling bullets [1d4+1dmg] x19 pieces


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Tue May 14, 2019 11:05 am 
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Can they hand it back and forth?

His aim will be much worse than Elsa's.


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Tue May 14, 2019 11:46 am 
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they can't both use it in a round, no. she had a mace and a holy symbol she'll be using anyway


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Tue May 14, 2019 11:53 am 
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Oh if they come down, Gar will be deployed lol. But it probably wouldn't do much to the statue.


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Wed May 15, 2019 5:38 pm 
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Would it be a safe assessment to say the larger nook above and slightly in front of the party could provide near total cover for three and partial cover for one, with two or three being able to step out to fire and then duck back in? While the narrower nook above and just behind them could provide near total cover for two and partial cover for one, with two being able to step out to fire and then step back in?

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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Wed May 15, 2019 6:55 pm 
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Depending on where the attacks come from, yes. i would say the mentioned alcoves could provide good cover (mostly 3/4 or better) for 3 and 2 medium sized creatures respectively.


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Thu May 16, 2019 11:11 am 
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Can Cross do something to increase his defense?


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Thu May 16, 2019 11:40 am 
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The best option will be seeking cover. he can 'full parry' to take no action except watching and dodging (he can still move to cover first) to improve his AC by half his level (so by 2). Additionally, a certain half-elven wizard nearby him may have a spare armor spell...


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Thu May 16, 2019 12:32 pm 
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Ah ha, perfect.


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Thu May 16, 2019 2:02 pm 
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mltillis wrote:
Att [1d20] = 17 Damage [1d6+2] = 4+2 = 6

Once everyone has a cover or if attacked, Pytor will shoot his bow at the skeletons with the clearest aim on the party. "If we can safely draw their volley, we may be able to meet them on the field unarmed."


a total of 2 attacks are available for Pytor since this is a full round of combat. so if you want to, add a second roll.


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Thu May 16, 2019 2:48 pm 
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TristenC wrote:
mltillis wrote:
Att [1d20] = 17 Damage [1d6+2] = 4+2 = 6

Once everyone has a cover or if attacked, Pytor will shoot his bow at the skeletons with the clearest aim on the party. "If we can safely draw their volley, we may be able to meet them on the field unarmed."


a total of 2 attacks are available for Pytor since this is a full round of combat. so if you want to, add a second roll.



Edited and added to the post.

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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Fri May 17, 2019 10:44 am 
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Is red circle = activated?
And red shading = taken wounds ?
Or..?


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Fri May 17, 2019 11:14 am 
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red shading is 'hurt bad' or worse, as it always is.
red circle is 'currently attacking the party' as i mentioned in the previous map's post


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 Post subject: Re: Demiplane of Dread OOC thread, the second.
PostPosted: Fri May 17, 2019 12:00 pm 
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When does the rope become visible/invisible?

That will probably answer Jerry's question, I'd think.


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