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 Post subject: Re: WotL OOC Thread II
PostPosted: Sun Aug 23, 2015 9:01 am 
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Obviously. Though I thought your little "steel for memory bit" was hilarious

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Demiplane of Dread: DM. PCs Fighting Hags and Giant skeletons in search of The Crown. Act 2, Scene 4
Genwald: DM. PCs freeing captives and hoping to save a Petrified Friend. Act 1, Scene 4
Puzzle Dungeon: [Tomb of Horrors] DM. Pokin' and Hope-in' to find the way into the Tomb of Horrors!
WotL: Grubnick Goblin Cleric of Sirrion. Survived a Freakin Dragon! Game Ended


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 Post subject: Re: WotL OOC Thread II
PostPosted: Sun Aug 23, 2015 9:31 am 
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Thank you, I do my best to impart my infinite wisdom on everyone I meet.

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 Post subject: Re: WotL OOC Thread II
PostPosted: Sun Aug 23, 2015 9:35 am 
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That must be why your character's wisdom score is so low... he has imparted it all already :D

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Demiplane of Dread: DM. PCs Fighting Hags and Giant skeletons in search of The Crown. Act 2, Scene 4
Genwald: DM. PCs freeing captives and hoping to save a Petrified Friend. Act 1, Scene 4
Puzzle Dungeon: [Tomb of Horrors] DM. Pokin' and Hope-in' to find the way into the Tomb of Horrors!
WotL: Grubnick Goblin Cleric of Sirrion. Survived a Freakin Dragon! Game Ended


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 Post subject: Re: WotL OOC Thread II
PostPosted: Mon Aug 31, 2015 6:54 am 
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So what I want to do is crouch down so that their attacks go over my head, then creep past them silently. I however can't see anything in the rules about any of this (full defense while invisible? moving through an enemy's square?)

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 Post subject: Re: WotL OOC Thread II
PostPosted: Mon Aug 31, 2015 10:22 am 
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To use full defense, you have to hold still, so that won't work. I'd recommend making a tumbling proficiency check. If successful, it increases your AC by 4 (and that stacks with the AC bonus you get for being invisible) and lets you move at the same time.

===============

In other news, I'd like to announce that today is August 31st, meaning that it is the second anniversary for War of the Lance. Yep, two whole years. Although we're down to three of the original group members, we've added several new people since we started and kept the game going strong. I want to thank everyone for helping to make this game great, both the old and the new.

To show my thanks, I'm awarding everyone 2,000 bonus XP at the end of the current chapter. I look forward to seeing what our third year will bring.

:rock: :rock:


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 Post subject: Re: WotL OOC Thread II
PostPosted: Mon Aug 31, 2015 10:54 am 
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Happy two year anniversary, everyone! Thanks, JadedDM, for running this game. I'm having a lot of fun with it.


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 Post subject: Re: WotL OOC Thread II
PostPosted: Mon Aug 31, 2015 12:44 pm 
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8-O 2k xp!
Sa-weeeeeet! Now I just have to make sure Grubnick survives until the end of the chapter!

It might go better for him if he could actually hit something...


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 Post subject: Re: WotL OOC Thread II
PostPosted: Mon Aug 31, 2015 1:42 pm 
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Yay on 2 years! It helped inspire me to try my own hand at DMing online.

Now back to the IC thread, according the the books, invisibility is broken if I attack, however it's somewhat unclear of what an "attack" is. It mentions that some spells are NOT attacks, which suggest that most spells ARE attacks. This brings up these questions for me:

Does picking pockets break stealth? (And on this note, can Haahqae see the mentioned keys on the woman's belt, or on the rogue?)
Does casting a illusion cantrip break stealth?

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 Post subject: Re: WotL OOC Thread II
PostPosted: Mon Aug 31, 2015 1:48 pm 
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I think it's intentionally left vague so the DM can make their own judgment call. In my own mind, what makes something an attack is if it deals damage or seriously hinders (like a debuff). So I'd argue that pickpocketing and illusion cantrips wouldn't qualify as attacks.

He can't see a key, but she does have a single belt pouch on her belt, and if she has the key that would be the logical place for it. The rogue has no belt pouches.


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 Post subject: Re: WotL OOC Thread II
PostPosted: Tue Sep 01, 2015 6:13 am 
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Happy anniversary everyone.


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 Post subject: Re: WotL OOC Thread II
PostPosted: Thu Sep 03, 2015 2:58 pm 
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Boy, after Kendra and Darga got slammed by those horaxes, I guess this time it's the other half of the party's turn to face a potential TPK. Tulbas is captured, Gregeddin and Haahqae are bleeding out...what else could go wrong? :lol:


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 Post subject: Re: WotL OOC Thread II
PostPosted: Thu Sep 03, 2015 3:49 pm 
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Sirrion preserve me :blob2:
Just wait I'll come up with something... to go wrong, that is :lmao:


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 Post subject: Re: WotL OOC Thread II
PostPosted: Thu Sep 03, 2015 3:54 pm 
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"What else could go wrong"
Interesting question, would you like me to come up with a list?

We haven't unleashed a pure-evil deity on the world that threatens to destroy its very essence. -> I hope.
The Belzorites haven't dispatched our bodies into the water stream, causing a chemical reaction which poisons the whole city.
It's not the middle of a thunder storm.
We haven't killed any gods of hope or justice (yet).

So yeah, things are going pretty well, right?

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 Post subject: Re: WotL OOC Thread II
PostPosted: Thu Sep 03, 2015 3:57 pm 
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I agree with the gnome...
I can't believe I just said that...

Hope is not lost as long as you have a pulse... which means Haahque's character can remain hopeful for about 1 1/2 more rounds...


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 Post subject: Re: WotL OOC Thread II
PostPosted: Thu Sep 03, 2015 4:33 pm 
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Just a quick question about your combat notations since this is Grubnick's first battle. Does the [TN xx] stand for something like 'needed to hit'?

I only ask (respectfully so, i might add) because in yesterday's post, a 15 hit
Histachii 03 moves 5 feet southwest and 5 feet west. It swings its right claw at Gobax [TN 16] (1d20): 19, hit for (1d2): 2 damage. It then swings its left claw at Gobax [TN 16] (1d20): 15, hit for (1d2): 2 damage. Finally, it bites at Gobax in hide armor (+2 hit) [TN 16] (1d20+2): 10+2 = 12, miss. Gobax is now moderately wounded (75% HP).

But today 15 missed (the 16 hit, though ;) )
Histachii 03 swings its right claw at Gobax [TN 16] (1d20): 16, bare hit for (1d2): 2 damage. It then swings its left claw at Gobax [TN 16] (1d20): 5, miss. Finally, it bites at Gobax in hide armor (+2 hit) [TN 16] (1d20+2): 13+2 = 15, bare miss.

Or is there some other modifier I'm missing...


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