April 2000 Goodie: Skylene
Making the Skylene image appear in the Core Rules 2

After you have imported the Skylene.xpt file, you will need to do the following to make the image of the Skylene appear 
in the program:

- Copy the Skylene picture (Skylene.bmp) to a folder (such as userbmp in the AD&D Core Rules 2.0 folder).
- Start Core Rules 2, and click on the DM Toolkit.
- Select "Monster and Encounters"
- Select "Monsters"
- In the Options list in the upper left, select "Custom"
- Highlight "Skylene" by clicking on it.  (An error message will appear)
- Ignore the Error message by clicking on "OK"
- Click on the "Edit..." button
- Click on the button under the word "Bitmap", which is labeled "..."
- Seek out and select "Skylene.bmp" (in the folder you copied it into in the first step above).  
  If program defaults to your CD-ROM drive, switch this to your hard drive (select the hard drive letter and then the
  folder you copied Skylene.bmp into).

If you have any questions, please contact us by e-mailing evermore@.evermore88.com

Thank you, and enjoy.

Note:  This monster created by Aaron Teche.
