Weapons, Tables & Descriptions
Tiny Melee Weapons Cost Dmg (S/M) Dmg (L) Length Weight Notes Type
Gauntlet 2 1d3 1d2 0 1 lbs B
Gauntlet, spiked 5 1d3 1d2 0 1 lbs P
Dagger 2 1d4 1d3 1' 1 lbs includes main gauches and dirks P or S
Knife 5 cp 1d3 1d2 1' .5 lbs P or S
Unarmed strike --- 1d2(sd) 1(sd) 0 --- includes grappling damage B
Sml. Melee Weapons Cost Dmg (S/M) Dmg (L) Length Weight Notes Type
Axe, hand 2 1d6 1d4 1' 3 lbs S
Axe, throwing 8 1d6 1d4 1' 2 lbs S
Flail, horsemans 5 1d4+1 1d4+1 2' 5 lbs includes nunchaku B
*Kukri 8 1d4 1d4 1' 2 lbs indian weapon S
*Kama 2 1d6 1d4 1' 2 lbs oriental weapon S
Garrote 5sp 1d3(sd) 1d2(sd) 2' .5 lbs must be used two-handed P
Gladius 10 1d6 1d8 2' 2 lbs generally a gladiator weapon P
Hammer, throwing 1 1d4+1 1d4 1.5' 2 lbs most hammers can be thrown fairly accurately B
Mace, horsemans 4 1d6 1d4 2' 4 lbs includes light maces B
*Nunchaku 2 1d6 1d6 2' 2 lbs oriental weapon B
Pick, horsemans 5 1d4+1 1d4 2' 3 lbs also known as light pick P
*Sai 1 1d4 1d2 1' 1 lbs oriental weapon B
Sap 1 1d6(sd) 1d4(sd) 1' 2 lbs B
*Siangham 3 1d6 1d4 1' 1 lbs P
Shield, buckler 1 1 1 1' 1.5 lbs includes any 1' diameter hand held shields B
Shield, small steel 10 1d2 1d2 1' 5 lbs includes light metal shields B
Shield, small wooden 4 1d2 1d2 1' 4 lbs includes spiked bucklers B
Sword, short 10 1d6 1d8 2' 2 lbs includes other small swords, wakisashis, etc P
Sickle 6 1d4+1 1d4 1' 2 lbs S
*Sword, wakizashi 50 1d8 1d8 2' 1.5 lbs *** weapon length/cat. changed *** P or S
Whip(dc) 1 1d4(sd) 1d2(sd) 10' 2 lbs also known as scourges S
Med. Melee Weapons Cost Dmg (S/M) Dmg (L) Length Weight Notes Type
Axe, battle 8 1d8 1d10 4' 6 lbs S
Axe, stone 5sp 1d6 1d4 3' 6 lbs B or S
Club --- 1d6 1d3 3' 3 lbs can be made out of almost any tree section B
Flail, footmans 10 1d6+1 1d4+1 4' 8 lbs B
Mace, axe 12 2d4 4' 8 lbs B or S
Mace, footmans 8 1d6+1 1d6 2.5' 4 lbs includes heavy maces B
Morningstar 8 2d4 1d6+1 4' 6 lbs B or P
Pick, footmans 8 1d6+1 2d4 4' 6 lbs also known as heavy pick P
Shield, medium steel 15 1d4 1d4 3' 10 lbs B
Shield, medium wooden 6 1d3 1d3 3' 8 lbs B
Spear 1 1d6(#) 1d8(#) 5' 3 lbs P
Sword, bastard 25 1d8 1d12 4.5' 4.5 lbs deals 2d4/2d8 damage when used two-handed S
Sword, broad 15 2d4 1d6+1 3.5' 3.5 lbs S
Sword, falchion 17 1d6+1 1d4 5' 5 lbs S
*Sword, katana 100 1d10 1d12 5' 4 lbs deals 2d6/2d6 damage when used two-handed S
Sword, long 15 1d8 1d12 3.5' 3 lbs S
Sword, rapier 20 1d6 1d8 3.5' 2.5 lbs P
Sword, scimitar 15 1d8 1d8 3' 3 lbs includes cutlasses, falchions, sabers, tulwars, etc. S
Trident 15 1d6+1 2d4 6' 4 lbs deals 1d8+1/2d4 damage when used two-handed P
*Waraxe, dwarven 30 1d10 1d12 4' 8 lbs *** weapon damages applied *** S
Warclub 2 1d6+1 1d4+1 4' 6 lbs as known as a large club B
Warhammer 10 1d6+1 1d4 5' 4 lbs *** weapon s/m dmg changed *** B
Lrg. Melee Weapons Cost Dmg (S/M) Dmg (L) Length Weight Notes Type
Axe, two-handed battle 15 1d10 2d8 7' 10 lbs also known as a great axe, includes all bardiches S
Axe, orc double 60 1d8/1d8 1d8/1d8 6' 14 lbs S
*Chain, spiked 25 2d4 1d6 8' 7 lbs P
Club, great --- 1d8 1d6 5' 8 lbs also known as a giant club B
Flail, dire 90 1d8/1d8 1d8/1d8 5' 9 lbs B
Flail, great 12 1d10 1d8 5' 10 lbs also known as the heavy flail B
Glaive% 8 1d6 1d10 8' (10r) 9 lbs includes all variations S
Guisarme%(dc)(tc) 10 2d4 1d8 6' (10r) 11 lbs includes bill hooks, lochaber axes and voulges S
Halberd(tc) 10 1d10(#) 2d6(#) 5' (10r) 11 lbs includes most poleaxes P or S
*Hammer, gnome hooked(d) 20 1d8/1d6 1d8/1d6 4' 6 lbs very rare B/P
Hammer, Lucern 8 2d4(#) 1d6(#) 5' (10r) 8 lbs includes bec de corbins and crowbills B
Harpoon 20 2d4 2d6 7' 6 lbs includes modifed shorter versions P
Lance, light @ 6 1d6(#) 1d8(#) 10' (10r) 6 lbs may be used one-handed when mounted P
Lance, medium @ 10 1d6+1(#) 2d6(#) 10 lbs may be used one-handed when mounted
Lance, heavy @ 15 1d8+1(#) 3d6(#) 14' (10r) 12 lbs may be used one-handed when mounted P
Lance, jousting @ 20 1d3-1(#) 1d2-1(#) 20 lbs may be used one-handed when mounted
Longspear 5 2d6(#) 3d6(#) 8' (10r) 9 lbs includes awl pikes, partisans and ash spears P
Mancatcher** 30 --- --- 8' 8 lbs primarily used to dismount opponents -
Maul 4 2d4 1d10 5' 10 lbs head can vary in size from region to region B
*Maul, great 15 2d6 2d6+1 6' 20 lbs *** weapon damages applied *** B
Military Fork(tc)(dc)% 8 1d8(#) 2d4(#) 8' (10r) 8 lbs   P
*Naginata 8 1d8(#) 1d10(#) 7' 10 lbs oriental weapon S
Quarterstaff --- 1d6 1d6 5' 4 lbs also known as bo-staff or staff B
Ranseur(tc)(dc) 8 2d4 2d4 8' (10r) 12 lbs includes spetums P
Scythe(tc) 12 2d4 1d6 7' 10 lbs includes fauchards P or S
Sword, axe 20 1d8+1 1d12+1 6' 7 lbs   S
*Sword, great scimitar 60 2d6 4d4 6' 6 lbs   S
Sword, two-handed 30 1d10 3d6 6' 5.5 lbs aka great sword, includes claymores, khopesh, no dachi S
*Sword, tulwar 17 1d6+1 2d4 5' 4 lbs indian sword S
*Sword, two-bladed(d) 100 1d8/1d8 1d8/1d8 6' 8 lbs   S
*Three-piece-rod 2 1d6 1d4 5' 3 lbs oriental weapon B
*Urgrosh, dwarven(d) 50 1d8/1d6 1d8/1d6 4' 10 lbs specialty dwarf weapon S or P

Legend

(10r) This weapon allows its user to strike at a foe up to 10 feet away.
(tc) This weapon gives its user a +2 bonus to trip checks (See Overbear or Trip Attacks under Nonlethal Combat on page 58).
(dc) This weapon gives its user a +2 bonus to disarm checks (See Disarm under Nonlethal Combat on page 58).
(#) Does double damage if set against charging opponents. Lances do double damage on a mounted charge.
(sd) Deals subdual damage (See Pummel or Strike to Subdue under Nonlethal Combat page).
(d) Double weapon (double axes, double swords, dire fails etc. see two weapon fighting below).
% This weapon inflicts double damage against charging creatures of L or greater size.
@ This weapon deals double damage if used from a charging mount.
** This weapon can dismount a rider on a successful hit.
* This is an exotic weapon and can only be found in select parts of the realm
*** Weapon was house ruled to add greater historical accuracy and representation to for the realm
Missile Weapons Cost Dmg (S/M) Dmg (L) R.O.F Range Weight1 Type2
One-Handed Ranged Weapons
Crossbow, light 35 gp --- --- 1 16 / 12 / 18 4 lb. *** weapon damages changed ***
Quarrel, light (10) 1 gp 1d6+1 1d8+1 --- --- 1 lb. P
Dagger 2 gp 1d4 1d3 2/1 1 / 2 / 3 1 lb P
Dart 5 sp 1d3 1d4 3/1 1 / 2 / 4 ½ lb. P
Harpoon 20 gp 2d4 2d6 1 2 / 4 / 6 6 lbs P
Javelin 1 gp 1d4 1d6 1 2 / 4 / 6 2 lb. P
Mace, horseman's 5 gp 1d6 1d4 1 2 / 3 / 4 6 lbs B
Rock --- 1d3 1d2 2/1 2 / 4 / 6 1 lb B
Spear 8sp 1d6 1d8 1 1 / 2 / 3 5 lb. P
Sling 5 cp 1d3 1d4 --- --- 0 lb. ---
Sling, stones (10) --- 1d4 1d4 1 5 / 10 / 20 ½ lb. B
Sling, bullets (10) 1 sp 1d4+1 1d6+1 1 4 / 8 / 16 ½ lb. B
Throwing/hand axe 1 gp 1d6 1d4 1 1 / 2 / 3 3 lbs S
Trident 15 gp 1d6+1 2d4 1 2 / 3 / 4 5 lbs P
Sling, bullets (10) 1 sp 1d4+1 1d6+1 1 4 / 8 / 16 ½ lb. B
Two-Handed Ranged Weapons
Crossbow, heavy 50 gp --- --- 1/2 6 / 16 / 24 8 lb. *** weapon damages changed ***
Quarrel, heavy (10) 2 gp 1d8+1 1d10+1 --- --- 1 lb. ---
Longbow 75 gp 1d6 1d8 2/1 by arrow 3 lb. ---
Longbow, composite 100 gp 1d6 1d8 2/1 by arrow 3 lb. ---
Shortbow 30 gp 1d4 1d6 2/1 5 / 10 / 15 2 lb. ---
Shortbow, composite 75 gp 1d4 1d6 2/1 5 / 10 / 18 2 lb. ---
Arrows, flight (20) 1 gp --- --- --- 7 / 14 / 21 3 lb. P
Arrows, sheaf (20) 1 gp --- --- --- 5 / 10 /17 3 lb. P

Exotic Weapons

Cost Dmg (S/M) Dmg (L) R.O.F Range Weight1 Type2
Other Ranged Weapons
Blowgun 5 gp --- --- 2/1 1/ 2 / 3 1 lb ---
Blowgun dart, barbed 1 sp 1d3 1d2 --- --- --- P
Blowgun dart, needle 2 cp 1 1 --- --- --- P
Bolas 5 gp 1d33 1d43 1 3 / 6 / 9 2 lb. B
Crossbow, hand 150 gp --- --- 1 2 / 4 / 6 2 lb. P
Quarrel, hand (10) 1 gp 1d3 1d4 --- --- 1 lb. ---
Cho-ku-no 50 gp 1d8 1d10 2/1 10 / 20 / 30 12 lb. ---
Net 5 gp --- --- 1 1 10 lb. ---
Shuriken (3) 1 gp 1d4 1d4 2 / 1 3 / 6 / 9 ½ lb. P